Helpful resource of EverQuest commands (v1.19)

(Shamelessly stolen and then seriously edited and updated from various sources)

(last update 11 August 2007)

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This page has various sections, please either scroll down or use the links below:

Please Note: This is a work in progress, basically all commands that I can find go on here.  I will get round to testing them later in case of mistakes, errors, and possible changes/updates.  Commands which are no longer valid are listed, but shown as strikethough.

I am also keeping a version number on this as well as last update date - this will allow you to compare against your printed list (if you have printed this that is!).  Click here for version history, and if you are interested, here's the obligatory Thank-you section.


General Command List

% Codes %M - Returns the character's pet's name (when they have a pet).
%O - Returns the objective gender-specific pronoun for the target (Him, Her, It).
%P - Returns the possessive gender-specific pronoun for the target (His, Her, Its).
%R - Returns the race of the target (only works on Player characters).
%S - Returns the subjective gender-specific pronoun for the target (He, She, It).
%T - Returns the current target.
/adriver writes sound card information to a file. 
/afk (ON or OFF) <text> When activated, all private tells sent to the user will auto-respond with the following text, "You told <Players name>, 'Sorry, I am A.F.K. (Away from keyboard) right now.'". If you add some text after the /afk command it will appear as "AFK Message: <text>"
/alt activate ### Activates the AA ability corresponding to the number entered. See below for further information.
/alternateadv (ON, OFF, LIST, or %) Allows you to turn AA XP, and also list all AAs available to you.  % allows you to state what percentage of XP is to go to AAs.
/anon or /a (ON or OFF) Makes you Anonymous in /who and /who all, preventing other Players from seeing your class, level, race, guild, and current zone.
/apvoptimizations A new graphics optimization has been added to EverQuest to improve framerate performance so that gameplay is more enjoyable. Auto Portal Volume Optimization has been implemented in the vicinity of objects which contain large numbers of inner objects. In some cases we have tested the optimization and have seen a 15 percent gain in frame rate.  You can toggle apv optimizations off and on with the slash command, "/apvoptimizations."
/assist <name> This command will automatically target for you whoever that <name> is fighting at the moment.  Or if you have someone in your target window, just using /assist will target whoever they are targeting.
/assist group This will assist the player who is assigned as Group MA by using the Group Leader Leadership AA (DMA).
/assist raid This will assist the player who is assigned as Raid MA by using the Raid Leader Leadership AA (DMA).
/assist (ON or OFF) Toggles "auto attack on assist" on or off.  This means that whenever you assist, you will not attack immediately.
/attack or /a (ON or OFF) Toggles in and out of attack mode. This will put you in attack mode even if nothing is targeted. Be careful not to use this when near NPC's that you have targeted. By default, this is set to the "Q" key. Care should also be taken when you are near an NPC that you have targeted not to hit the "Q" key, as this may cause you to attack the NPC. 
/auction <text> Allows users to send auction messages throughout the current zone.  (Used to buy/sell items)
/autofire /autofire is a toggle command that will fire your ranged weapon until you run out of ammunition, turn on autoattack to switch to melee combat, or use the /autofire command again.
/autoinventory or /autoinv Places the item on your cursor into the first slot available in your inventory.
/autosplit or /au (on or off) Turns autosplit (whether money you loot all stays with you or gets split among the group immediately) on or off.  Works as a toggle if no parameter is supplied.
/bartar Opens the Barter windows and allows you to see who is buying the items you wish to sell.
/bazaar or /baz Opens up the bazaar browsing window to search for items that are for sale in the Bazaar (Bazaar zone only).
/beta Will flag the current character on the live servers to be copied to the Beta server if you are on the Beta test.
/betabuff <class> <level> Type /betabuff CLASS LEVEL - where CLASS is the class of the character you would like to create, and LEVEL is the level you want that character to be.  LEVEL can only be numbers divisible by 5, starting at 20.  So 20, 25, 30, etc. 
/blockspell <action> <target> <spellnumber> Usage: /blockspell <action> <target> <spellnumber>
Valid <action>: display, add, remove, clear
Valid <target>: me pet
Valid <spellnumber>: list of spell numbers separated by spaces
Example: /blockspell add me 1693 2517
Example: /blockspell display pet
/book # (1 to 50) Will take you to the corresponding page of your spell book.
/booklearn # (and /bookunlearn) that take a single argument (the item # to be learned/unlearned).
/bookunlearn # ( and /booklearn) that take a single argument (the item # to be learned/unlearned).
/bugreport or /b Opens the Bug Report window, used to send information to the Development Department about bugs/glitches.
/buyer Opens up the Buyer Window and allows you to select items to purchase.
/camp (server or desktop) Causes Player to camp out of the game, to the character selection screen (default), server selection screen or your desktop.  if you are standing, it will auto /sit you and then /camp - if on a house you need to /dismount first.
/cast # (1 to 9) Will cast the spell memorized in the corresponding slot (9 requires OoW).
/channel (gsay, ooc, shout, guild, auction) Toggles the relevant chat channel on or off. 
/charinfo or /char Give you important information about your character, for example your bind point.
/chatfontsize (0 to 5) This command will allow Players to adjust the size of the font in the chat window.
/claim Command to allow you to claim in-game prizes for various reasons.  Usually when purchasing Box Sets instead of downloaded expansions from SoE.
/clearchat  Clears the Chat Window's scrollback buffer. 
/clearhits  Will clear the current setting for the M2-M5 modes of the /hitsmode command.  See below for more information.
/clearmarks Removes all current NPC marks.
/combatmusic (ON or OFF) Turns on/off the playing of combat music.
/consent (<player name>, group, guild, raid) Gives <Player name> or your group, guild, or raid permission to drag your corpse.  
/consider or /con Gives vital statistics about a target, such as faction and approx. level.
/corpse Will summon a character's corpse if it with in a 50' radius of the Player. Note: you must have been /consented by the person whose corpse you are dragging
/corpsedrag You target a corpse and use this command, then when you move the corpse is automatically moved with you.  Note: It is possible to have 2 corpses linked to you using this, and also possible to use /corpse to drag a third!
/corpsedrop You use this to stop dragging a corpse you where dragging with the /corpsedrag command.
/decline Allows the user to decline a duel.
/deny (<player name>, group, guild, raid) revokes the permission previously given to <Player name> or your group, guild, or raid to drag your corpse.  
/disband (target, player name) Causes a Player to disband from a group or decline a group invitation.  Can also work on another player if you are Group Leader, by supplying player name or by having the player in your Target Window.
/deletepetition Allows you to delete you current /petition.
/discipline <name> or /disc Allows you to run a discipline from the command line, for example /disc fearless.
/dismount Lets you get off of a horse or drogmor.
/doability # (1 to 10) Will fire the specified ability. Abilities 1 - 6 are those that are set on the "Abilities" page, Numbers 7 - 10 represent those that are set on the "Combat Skills" page.  See below for more information.
/dopropertinting Turns on/off "proper tinting," which will tint only clothes instead of skin.
/duck Makes you duck, handy for moving through small places.
/duel or /d Challenges targeted PC to a duel - to accept, they type /d with you targeted as well. Duel is in effect until one "dies" (is knocked unconscious) or flees the zone.
/dynamiclights (ON or OFF) When on, this command enables players to see specially rendered lighting. This command is most useful when the player is holding, or has a light source with them, such as a torch. Turn this command to off if you notice low frame rate. 
/dzaddplayer (Name) Allows you to invite <Target OR Player Name) to join your GoD/OoW Expedition.
/dzlisttimers Lists any outstanding lockout (replay) timers for GoD/OoW expeditions.
/dzmakeleader (name) Makes the selected player the new GoD/OoW expedition leader.
/dzplayerlist Lists all the players in the current GoD/OoW expedition.
/dzquit Leaves the current expedition.
/dzremoveplayer (name) Removes the selected player from the GoD/OoW expedition (can be used across zones).
/dzswapplayer (name1) (name2) Swaps 1 player for another in a GoD/OoW expedition, allows the new player to zone into the expedition and kicks the old player out.
/emote <text> or : <text> or /em <text> Emotes the <text>, Example: /em laughs will display <Player> laughs ... OR : laughs will display <Player> laughs
/exit or /ex Same as /quit.  Immediately logs your character out to the server screen, even if FD'ed or sitting.  This still leaves you in the game world until kicked by the server.
/facepick Brings up the face customization screen.  Luclin only command.
/fastdrop (on, off, never) Disables or enables the ability to drop items on the ground without a confirmation box. The recommended setting for this option is the same as the default setting, which is /fastdrop off. If set to never, you will never be able to drop any items on the ground. If set to on, no confirmation box will come up before dropping the item on the ground. Caution is advised as many NPC's (Non player characters such as merchants) do pick up items dropped on the ground by players. 
/feedback Opens the feedback window, which is used to send ideas to SoE's development department.
/filter <name> (on/off) Toggles the various filters on and off. <name> can be one of the following: badword, guildsay, social, gsay (for group say), shout, auction, ooc, mymisses, othersmisses, otherhits, atkmissesme, pcspells, npcspells, bardsongs, dmgshield, critspells, critmelee
/find Brings up the find window for specific NPCs in certain zones.
/findpc Uses the leadership command "Find PC" which displays a trail to the PC you specify.
/follow When this command is used while targeting another Player, the user will automatically follow the targeted character as long as you are grouped with them, until you turn to either side, or they run out of range. Note: autofollow will drag you over cliffs, through water or lava, and other dangerous places.  Use care when driving!
/fontface <name> Changes the fond of the chat window to <name>
/friends <player name> Adds or removes a "friend" from your friends list. (Max of 100 friends).  /friends with no text after it shows the entire friends list.
/ftell <text> Sends a tell to everyone on your friends list.
/gems Lets you play the free mini game of Gems.
/getguildmotd or /get Used by guild members to view the guild Message of the Day.
/gmarknpc (1, 2 or 3) Uses the Group Mark NPC leadership ability, to mark 1, 2, or 3 NPCs depending on how many levels the Group Leader has.
/gsay <text> or /g <text> Text is seen by all in your group.
/guidehelp Please note the /guidehelp command is for quest/event feedback, wedding requests, questions regarding quests/events. Please be aware that all Customer Service issues must go through /petition for resolution. 

/guildremove <your name>

Removes yourself from your current guild.  Guild Leader/Officer commands below.

/guildsay <text> or /gu <text> Sends a text message to fellow guild members currently on-line.
/guildstatus <player> Shows a person's current guild affiliation as well as position, i.e. Member, Officer, Leader.  Note: must be in same zone as person to use.
/hail Hails the target if selected.
/help <topic> (normal, emote, voice, chat or guild) Will display emotes, guild commands, chat commands (some), voice commands (some) and normal commands separately.
/hidecorpses (none, all, or allbutgroup) Hides or shows corpses based on parameter entered. Good way to increase performance in some zones.
/hitsmode <my|me|other> <on|off|m2|m3|m4|m5> <X> <Y> <COUNT> <FONTSIZE> <HEADER> <BG> <WIDTH> <FORCEDRAW>  /hitsmode allows you to create separate windows for your combat text. This is a rather advanced feature, so it might take a little practice to get the results that you want. See below for more information.
/hotbutton <name> <colour> <txt> This will save a hotbutton for you.  Name - A hotbutton will automatically be created with this name.  Color - Optional. Uses this color number for the color of the text.  Text - Up to 60 character macro to be used for the hotbutton.
/ignore <player name> Lists the players on your ignore list.  If a name is specified, that name is added or removed to the ignore list, max of 100 people on ignore list.  Basically, this will turn off all text from that Player.
/indicator Turns on/off the target indicator reticle.
/inspect Inspects your current targets equipment.
/inspectbuffs (name) Uses the Inspect Buffs Leadership ability to tell you what buffs <name> has (either in group or raid).  The second level of this Leadership AA, also tells you how long is left on the buff.
/invite <player name> Invites a Player to group with you.  Also works if player is in your Target Window and no parameter is supplied.
/invwinlabels This command toggles on and off the descriptions for the full screen mode inventory (requires Velious).
/keys Lists the keys on your keyring.
/language Displays the current language.
/language # Selects the chat language to use in general communication.
/language help Displays a list of available languages and their corresponding number.
/lfg (on or off) Toggles the Looking For Group window.  /lfg on (or off) turns lfg on or off.  Note: /lfg by itself loads the LFG Tool.
/loadskin <foldername> <1/0> The 'foldername' is the name of the folder where the skin you want to load is (that folder MUST be in the UIFiles folder). The last argument should be 1 if you want to use your current INI settings for the new skin, or 0 if you want to load the positions/sizes from the XML (and then appropriately modify them for your resolution). 
/location or /loc Displays the user's current coordinates.  It gives you an X-Y set of coordinates of where you are or where the object you are targeting is. It works as follows: X - This is your North/South direction. The higher the number, the further North you are, and the lower the number the further South you are. Y - This is your East/West direction. The higher the number, the further West you are, and the lower the number, the further East you are. If you're trying to track down something and you have the coordinates but don't want to deal with the North/East/South/West thing, all you have to do is start walking around while rapidly using the /loc command and see the difference in x,y while you walk in different directions. If your current x is higher than the x you're trying to find, change directions until x starts to get smaller. If you keep using /loc you should n
/log (on or off) Logs all text locally to the user's machine. The log file is saved under your characters named in the logs folder.
/loot Allows the user to loot a corpse from a short distance. The corpse must be targeted when performing this command.
/lootnodrop (always, sometimes, never) Specifies whether you want a popup to come up every time you loot a no drop item, only when usable by your character, or never.
/makeleader Using this command allows you to change the leader of your group.
/marknpc Uses the leadership command "Mark NPC" which gives an NPC a special target reticle.
/mcicontrol Allows a player to control sound devices such as cdaudio or mp3s to play when in-game. This command will be further developed in the future to be more user friendly. Until that point, the following are some commands you can use to play audio CD's: Before using any other of these commands, use the following to open up communications:  See below for more information.
/me <text> Same as /emote.
/melody <song #> <song #> etc To use /melody, type /melody <song#> <song#> <song#> <etc>. The numbers are the same numbers you would use for the /cast command. The melody will repeat the songs in the specified order until a note is missed due to an interruption.
/memspellset <name> Memories the current spell set, and saves it as <name>.
/microphone or /mic Toggles the microphone on or off.  See below for further information.
/mixahead (1 to 100) Sets the amount of sound to pre-mix, default = 8.  The lower the number the better.
/mousespeed (0, 1, 2, or 3) Changes the speed of how fast your mouse moves across screen.
/motd Displays the Message of the Day for your server.
/movelog  Using /movelog with a parameter of yes will tag your characters to be permanently moved to another server.  Normally only when SoE announce a server move. 
/mp3 Opens up the in game mp3 player window.
/msg <name> Same as /tell.
/newui This allowed you to toggle between the new and old UI styles.  This is now no longer valid, as the old style is no longer available.
/note <text> Allows you to write notes to yourself for future reference.  Opens a notes window for this, the information is saved in ?????.
/ooc <text> Allows you to say something as yourself, not as your character, heard throughout the zone.
/open Opens a door your mouse is hovering over.
/outputfile (guild or raid or spellbook or inventory or guildbank) (optional filename) Outputs a list of the relevant section to a text file in your EverQuest folder.
/paperdoll Will now auto-update your current character's profile with a real-time screen shot of your character.
/pause Inserts a pause in a social command.  See below for more information.
/particledensity ????
/pet (command) Gives orders to a charmed or summoned pet.  See below for more detailed information.
/petition  Opens up the in game customer service window, allows you to make petition as well as search for common problems.
/played Gives you the birth date of your current character, and also lists the amount of time total you have played your character. Also lists the total time of your current EverQuest session..
/quit or /q Immediately logs your character out to the server selection screen, even if sitting or FD'ed.  This still leaves you in the game world until kicked by the server.
/random (# to #) or /rand  Generates a random number between # and #.
/reply <text> or /r <text> If a "/tell" is received, the user may respond by using this command.  This can also be done by pressing the "r" key.
/report <player name> Allows a player to report the text that is currently being displayed in the chat window. If you are reporting harassment, bad language, threats, or other actions by another player, use their character name for the <character name> in the report. If you are reporting falling for 10,000 points damage, or other irregularities that affect your character, then use your character's name. You should then use /petition and let a GM know that you have used /report so that they will know to look for your reported text. To prevent 'spamming', you can only send one report at a time. You can do another /report only after zoning. Please make sure to have the text you want to report in the chat window when you use this command, /report will only send the bottom ten lines of text that are actually shown in your chat window. Use Shift-Page Up and Shift-Page Down to move through your chat text until you see the text you want to report.
/resetwindows Used to reset to default the locations on-screen for the different Graphical User Interface (GUI) boxes. 
/reverb (ON or OFF) Toggles the reverb (echo) sounds on or off. 
/reversesound (ON or OFF) This command will reverse the left and right channel for your sound. 
/rewind Helps to free your character if it has become stuck in the geometry (i.e. Tree, Floor, Door, etc!). 
/rmarknpc (1, 2 or 3) Uses the Raid Mark NPC leadership ability, to mark 1, 2, or 3 NPCs depending on how many levels the Raid Leader has.
/roleplay When people use the /who command, this hides your character's level, class, race, and zone, but guild is still visible (unlike /anon).
/rtarget or /rt Automatically targets the player who just sent you a tell, and places them in the Target Window.  NOTE: This ability is subject to the range to the target.
/say <text> Say's the text, and only people very near can see.
/safelock <optional password> Locks your interface. The mouse and all commands, with the exception of /safelock, cannot be used in this time.
/sdriver ????
/send <text> Same as /tell.
/serverfilter (ON or OFF) Allows player to turn off or on packet messages from other players, allowing for less lag in raid situations
/shadow Allows you to turn on & off the shadows from your chat windows.
/shield <character name> If you are a warrior, activates the shield command on your current target or the name specified.
/shout <text> Text is seen across entire zone.
/showgrass Turns on/off the display of grass.
/shownames (off, 1, 2, 3, 4, 5, 6) /shownames now works with the following parameters: no parameter = display the current setting, off = don't show player names over their heads, 1 = show only first names of players, 2 = show First and Last Name, 3 = show First, Last, and Guild (if any), 4 = show everything, 5 = show Title (if any) and First name, 6 = show Title (if any), First, Last.

Also, the LFG, AFK and LD tags will always show if names are not off. There will no longer be brackets around them, and LFG will now appear at the end of the name with the AFK and LD tags (instead of being a * at the beginning . A player character will always have a name over its head, even if they are skeletons (unless /shownames is off), with the exception of some rare cases when players are turned into certain NPCs.  Red names are PvP, Blue names are not PvP.
/shownpcnames (ON or OFF) Turns on or off visible names above NPC's heads. 
/showspelleffects (ON or OFF) Toggles spell effects (visuals) on or off.
/sit (on or off) /sit (or /sit on) will cause your character to sit.  /sit off causes your character to stand.
/split # # # # Splits a defined amount of money with your group: plat, gold, silver, copper respectively - All numbers must be present. Use 0 for coins to not be split.
/stand Will cause your character to stand.
/stopcast Immediately stops casting a spell, does the same a 'D' duck.
/stopsong Bards can use this command in their hotkeys to stop singing their songs.
/stoptracking Used by tracking classes to stop tracking their current tracking target.
/surname <last name> Players over level 20 may use this command to assign a last name to their character.  This can now be used multiple times, but limited to once per month.
/system <cmd> [arguments] **** THIS IS A POWER USER COMMAND. BE CAREFUL! 

This command will allow you to execute a system command and pass arguments to it.  This command can be used to control various external applications most notably voice communication software that relies on system commands to join channels and control other features without having to leave the game.  Example: /system notepad c:\notes.txt 

NOTE: EnableSystemCommand=1 must be set in the [default] section of EQCLIENT.INI to enable this command. 

***** WARNING ***** THIS COMMAND PROVIDES THE SAME FUNCTIONALITY OF RUNNING THE COMMAND AT THE DOS PROMPT!  BE VERY CAREFUL AND DO NOT USE THIS COMMAND UNLESS YOU FULLY UNDERSTAND WHAT IT IS FOR AND WHAT SYSTEM COMMANDS CAN DO IF ABUSED OR MISUSED!

/target or /tar <name> The command can be used to target other Players by name.  NOTE: This ability is subject to the range to the target.
/target pet Allows you to target your pet, handy for those classes which have multiple pet names.
/targetgroupbuff (on or off) or /tgb Allows you to target someone in another group and buff their whole group using a buff that can be cast on a group (brells or HB, for instance)
/tasktimers Tells you how long you must wait before repeating certain DoN missions/tasks.
/tell <player name> <text> Text is seen by <Player name> anywhere in the game.
/testbuffme If you are on the test server, levels your character to level 25 and gives you a set of items.
/time Gives you the time of day in Norrath and the time on Earth. 
/toggleinspect (on or off) Allows you to inspect what armor another person is wearing by right clicking on them.
/trackplayers (on, off, group) Allows those with the tracking skill to indicate whether or not they want player characters to show up in their tracking list. 
/trackfilter (Red, Yellow, White, Blue, Green) (Ranger only) - Specify here what NPC /con colors you do not want to see in your tracking display. For example, /trackfilter Red will remove all 'red' (dangerous) NPCs from your tracking display. 
/tracksort (Normal, Distance, Consider, Rdistance, Rconsider) (Ranger only) - This is used by Rangers to control how their tracking display sorts targets. Normal is by how long they have been in the zone (oldest NPCs first), Distance will put the closest NPC on top of the tracking list, Consider will put the highest level NPCs on top, Rdistance will have the closest NPC listed last, Rconsider has the tracking list from low level on top to high level below. 
/trader or /trade Opens up the bazaar vendor window to set items for sale (Bazaar zone only)
/ttell Sends a tell to the player you have targeted. Also works when player's corpse is targeted.
/usercolor <Chat Type> Rvalue Gvalue Bvalue For example, For Guild chat to be yellow, you would type /usercolor 4 0 255 255. This is the same as editing the TextColor portion of your Eqclient.ini file, and the list of Chat Type numbers can be found in that section of this manual.  See below for more information.
/url <url> This command will allow you to open an arbitrary URL, such as a website or local file.  For accessing http:// URLs you can use /www instead. Examples: /url http://everquest.com  /url file://c:/notes.txt
/veteranReward Allows you to claim you Veteran Rewards (some free AA skills) from SoE (introduced in May 2005).
/vgroup # Using the new OoW voice macro feature you can now play voice number # to your group, via a chat command.
/viewpetition Allows you to view your current /petition.
/viewport <distance from left, distance from top, width, height> The viewport command allows you to change the size of the gameplay area on your screen. The 'gameplay area' is the area in which Norrath is displayed. 
/voice Toggles the voice recognition system on or off, EverQuest requires a restart for this to be effective. Also see /microphone command.  See below for more information.
/vplay # Using the new OoW voice macro feature you can play voice number # locally, via a chat command.
/vraid # Using the new OoW voice macro feature you can play voice number # to your raid, via a chat command.
/vrdelay <1 to 5> Allows the user to set how long EverQuest will sleep in the main rendering loop in order to improve voice recognition response.  See below for more information.
/vtell (name) # Using the new OoW voice macro feature you can play voice number # via tell to (name), via a chat command.
/who Lists all Player characters in your zone.  Dead players are listed with RIP against their name.
/who all Lists all Player characters in the world.
/who all <min lvl> <max lvl> Lists all players from <min lvl> to <max lvl> that are online.
/who all <class> Lists all of <class> that are online.
/who all friends Lists all your friends that are online currently.
/who all GM Lists all GMs that are online.
/who all GUILD Lists all Player characters in your guild, even if they have /roleplay command active.
/who all "guildname" Lists all Player characters online that belong to "guildname".
/who all lfg Lists all players that are lfg currently.  /who all lfg <class> or /who all lfg <min lvl> <max lvl> can narrow this down.
/who corpse Lists all the corpses a Player has in the current zone.
/whotarget or /whot Does a "/who" on the player character targeted.
/wincolor <window name> <red> <green> <blue> <trans>  /wincolor - This command allows players with the Velious expansion or later, to change the color and transparency of the background for all of the window boxes for the updated user interface.   Where, <window name> = CHAT, SPELL, PLAYER, PARTY, TARGET, BUFF, DATA, MAIN, INV, TRACK, or HOTBOX, <red> <green> <blue> = 0 to 255, <trans> = 0 = off, 1 = 25, 2 = 50, 3 = 75, 4 = 100 percent 
To reset a window color use /wincolor <window name> reset 
/www <URL> This command will allow you to activate your web browser.  The http:// prefix is added to the URL given to this command, use /url to specify the full URL if needed. Example: /www everquest.com
/yell or /y Will issue a "cry for help" to all Players within a 100-foot radius.

/alt activate

Usage: "/alt activate 53" would activate the AA skill "Nexus Gate".  

Please Note(1): Passive skills have numbers assigned, even though they do not require manual activation.

Please Note(2): Unsure why there are 2 Mana Burns and Quick Summonings. The ones with Classes beside them are the activated ones, the rest are all passive.

IMPORTANT - THESE HAVE NOT BEEN CHECKED SINCE THE RECENT AA OVERHAUL BY SoE - THUS THEY COULD BE WRONG 

14 Innate Regeneration
22 Mental Clarity
25 Spell Casting Subtlety
26 Spell Casting Expertise
27 Spell Casting Deftness
29 Natural Healing
30 Combat Fury
31 Fear Resistance
32 Finishing Blow
35 Mass Group Buff (CLR, DRU, ENC, MAG, NEC, PAL, RNG, SHM)
36 Divine Ressurection (CLR)
37 Innate Invis to Undead (CLR, NEC)
38 Celestial Regeneration (CLR)
39 Bestow Divine Aura (CLR)
40 Turn Undead (CLR)
41 Purify Soul (CLR)
43 Exodus (DRU, WIZ)
46 Dire Charm (DRU, ENC, NEC)
47 Cannabalization (SHM)
48 Quick Buff
49 Alchemy Mastery
50 Rabid Bear (SHM)
51 Mana Burn (WIZ)
52 Improved Familiar (WIZ)
53 Nexus Gate (WIZ)
55 Permanent Illusion
56 Jewel Craft Mastery
57 Gather Mana (ENC)
58 Mend Companion (BST, MAG, NEC)
59 Quick Summoning
60 Frenzied Burnout (MAG)
61 Elemental Form: Fire (MAG)
62 Elemental Form: Water (MAG)
63 Elemental Form: Earth (MAG)
64 Elemental Form: Air (MAG)
65 Reclaim Energy
66 Turn Summoned (MAG)
67 Elemental Pact
68 Life Burn (NEC)
69 Dead Mesmerization (NEC)
70 Fearstorm (NEC)
71 Flesh to Bone (NEC)
72 Call to Corpse (NEC)
73 Divine Stun (PAL)
74 Improved Lay on Hands
75 Slay Undead
76 Act of Valor (PAL)
77 Holy Steed (PAL)
78 Fearless
79 2 Hand Bash
80 Innate Camouflage (DRU, RNG)
81 Ambidexterity
82 Archery Mastery
83 Fletching/Bowyer Mastery
84 Endless Quiver
85 Unholy Steed (SHD)
86 Improved Harm Touch (SHD)
87 Leech Touch (SHD)
88 Death Peace
89 Soul Abrasion
90 Instrument Mastery (BRD)
94 Jam Fest (BRD)
96 Sonic Call
97 Critical Mend
98 Purify Body (MNK)
99 Chain Combo (MNK)
100 Rapid Feign (MNK)
101 Return Kick (MNK)
102 Escape (ROG)
103 Poison Mastery
104 Double Riposte
105 Quick Hide
106 Quick Throw
107 Purge Poison (ROG)
108 Flurry
109 Rampage (WAR)
110 Area Taunt (WAR)
111 Warcry (WAR)
112 Bandage Wound
114 Spell Casting Fury Mastery (Passive)
115 Extended Notes
116 Dragon Punch
117 Strong Root (WIZ)
118 Singing Mastery
119 Body and Mind Rejuvenation (Passive)
120 Physical Enhancement (Passive)
121 Adv. Trap Negotiation
122 Acrobatics
123 Scribble Notes
124 Chaotic Stab
125 Pet Discipline
126 Hobble of Spirits (BST)
127 Frenzy of Spirit (BST)
128 Paragon of Spirit (BST)
143 Planar Durability
148 Coup de Grace
149 Fury of the Ages
150 Mastery of the Past
153 Radiant Cure (CLR, DRU, SHM)
154 Hastened Divinity
155 Hastened Turning
156 Hastened Purification of the Soul
157 Hastened Gathering
158 Hastened Ribidity
159 Hastened Exodus
160 Hastened Root
161 Hastened Mending
162 Hastened Banishment
163 Hastened Instigation
164 Furious Rampage
165 Hastened Purification of the Body
166 Hasty Exit
167 Hastened Purification
168 Flash of Steel (PAL)
169 Divine Arbitration (CLR)
170 Wrath of the Wild (DRU)
171 Virulent Paralysis (SHM)
172 Harvest of Druzzil (WIZ)
173 Eldritch Rune (ENC)
174 Servant of Ro (MAG)
175 Wake the Dead (NEC)
176 Suspended Minion (BST, ENC, MAG, NEC, SHM)
177 Spirit Call (SHM)
178 Celestial Renewal
179 Allegiant Familiar
180 Hand of Piety (PAL)
181 Mithaniel's Binding
182 Mending of the Tranquil
183 Raging Flurry
184 Guardian of the Forest (RNG)
185 Spirit of the Wood (DRU)
186 Bestial Frenzy
187 Harmonious Attack
188 Knight's Advantage (PAL)
189 Ferocity
190 Viscid Roots
191 Sionachie's Cresendo
192 Antonius's Tutelage
193 Feigned Minion
194 Unfailing Divinity
195 Animation Empathy
196 Rush to Judgement (PAL)
197 Living Shield
198 Consumption of the Soul
199 Boastful Bellow (BRD)
200 Fervent Blessing
201 Touch of the Wicked
202 Punishing Blade
203 Speed of the Knight (PAL)
204 Shroud of Stealth
205 Nimble Evasion
206 Technique of Master Wu
207 Host of the Elements (MAG)
208 Call of Xuzl (WIZ)
209 Hastened Stealth
210 Ingenuity
211 Fleet of Foot
212 Fading Memories (BRD)
213 Tactical Mastery
214 Theft of Life
216 Fury of Magic Mastery
217 Project Illusion (ENC)
218 Headshot (RNG)
219 Entrap (RNG)
220 Unholy Touch
221 Total Domination
222 Stalwart Endurance
223 Quick Summoning
226 Mana Burn (WIZ)
241 Exultant Bellowing (BRD)
244 Pious Supplication (PAL)
245 Bestial Alignment (BST)
246 Wrath of Xuzl (WIZ)
247 Feral Swipe (BST)
254 Divine Avatar (CLR)
255 Exquisite Benediction (CLR)
257 Nature's Boon (DRU)
261 Doppelganger (ENC)
265 Shared Health (MAG)
276 Destructive Force (MNK)
285 Radiant Cure (PAL)
286 Purification (PAL)
289 Flaming Arrows (RNG)
290 Frost Arrows (RNG)
300 Warlord's Tenacity (WAR)
303 Ro's Flaming Familiar (WIZ)
304 E'ci's Icy Familiar (WIZ)
305 DRUzzil's Mystical Familiar (WIZ)
307 Ward of Destruction (WIZ)
308 Frenzied Devastation (WIZ)
317 Dire Charm (DRU)
318 Dire Charm (NEC)
320 Swarm of Decay (NEC)
321 Call of the Ancients (SHM)
331 Origin
357 Fortified Bellowing (BRD)
359 Dance of Blades (BRD)
361 Shield of Notes (BRD)
362 Roar of Thunder (BST)
365 Perfection of Spirit (BST)
372 Tireless Sprint (BER)
373 Desperation (BER)
374 Untamed Rage (BER)
387 Blood Pact (BER)
390 Resplendent Cure (CLR, DRU, SHM)
391 Celestial Hammer (CLR)
392 Divine Retribution (CLR)
394 Celestial Rejuvenation (CLR)
395 Fervent Benediction (CLR)
396 Sanctuary (CLR)
403 Boon of the Forest (DRU)
404 Call of the Wild (DRU, SHM)
405 Secondary Recall (DRU, WIZ)
407 Spirit of the Grove (DRU)
409 Stasis (ENC)
412 Color Shock (ENC)
413 Mind Over Matter (ENC)
414 Soothing Words (ENC)
415 Elemental Swarm (MAG)
416 Heart of Flames (MAG)
417 Heart of Ice (MAG)
418 Replenish Companion (NEC, MAG, BST)
420 Imitate Death (MNK)
428 Death Peace (SHD, NEC)
430 Army of the Dead (NEC)
431 Celestial Stun (PAL)
432 Hand of Devotion (PAL)
446 Spiritual Channeling (SHM)
447 Ancestral Aid (SHM)
448 Resolute Defiance 1 (WAR)
449 Press the Attack (WAR)
451 Mind Crash (WIZ)
452 Prolonged Destruction (WIZ)
453 Ro's Greater Familiar (WIZ)
454 E'ci's Greater Familiar (WIZ)
455 DRUzzi's Greater Familiar (WIZ)
456 Teleport Bind (WIZ)
457 Devoted Familiar (WIZ)
458 Boon of the Ancients (SHM)
459 Guardian of the Glade (RNG)
460 Furious Rage
462 Auspice of the Hunter (RNG)
463 Heart of Stone (MAG)
464 Heart of Vapor (MAG)
465 Savage Spirit (BER)
481 Lesson of the Devoted (Veteran Reward)
482 Infusion of the Faithful (Veteran Reward)
483 Chaotic Jester (Veteran Reward)
484 Expedient Recovery (Veteran Reward)
485 Steadfast Servant (Veteran Reward)
486 Staunch Recovery (Veteran Reward)
487 Intensity of the Resolute (Veteran Reward)
489 Wrack Undead
490 Eradicate Undead
494 Silent Casting (WIS casters)
499 Cascading Rage
500 Silent Casting (INT casters)
501 Rune of Shadows
505 Cry of Battle
506 Ward of Purity
507 Wrack Summoned
508 Eradicate Summoned
512 Translocational Anchor
513 Stealthy Getaway
514 Pyromancy
517 Greater Avatar
518 Shared Camouflage
519 Convergence of Spirits
520 Nature's Guardian
521 Edict of Command
523 Guardian of Ro
524 Blood Magic
527 Greater Rabid Bear
528 Ancestral Guard
529 Cloak of Light
531 Cloak of Shadows
536 Appraisal
544 Song of Stone
552 Call of Challenge
553 Cacophony
556 Fetter of Spirits
557 Trick Shot
558 Turn Undead
559 Turn Summoned
585 Glyph of Dragon Scales
587 Glyph of Arcane Secrets
588 Glyph of Draconic Potential
589 Glyph of Destruction
678 Hand of Tranquility
679 Celestial Disruption
690 Resplendent Cure
701 Armor of the Inquisitor
702 Hand of Disruption

 


/doability

The command "/doability #" allows you to put skills into macro threads. For example, you could combine Lay Hands with a message to your group informing them that you have used your Lay on Hands skill.

The number of the ability is based on your skills window; the upper left (default label "1") button is ability 1, the bottom right button (default label "6") is ability 6. On the combat skills window, the skills below Melee and Ranged Attack are abilities 7, 8, 9 and 10.

For example:

/doability 2
/g Lay on Hands used, slacking clerics!


/hitsmode & /clearhits

Hits Mode - Combat Text Display Options 

/hitsmode allows you to create separate windows for your combat text. This is a rather advanced feature, so it might take a little practice to get the results that you want. 

Here is the technical jargon: 

Usage: /hitsmode <my|me|other> <on|off|m2|m3|m4|m5> <X> <Y> <COUNT> <FONTSIZE> <HEADER> <BG> <WIDTH> <FORCEDRAW> 

my = My Attacks, me = Me Getting Hit, other = Others Attacks 

If you choose M2 through M5, then:

Note: m5 is only valid for My Attacks. It's ignored for other types and m4 is used instead.

/clearhits will clear the current setting for the M2-M5 modes of the /hitsmode command.

These setting are saved in the INI file and will be persistent. 

Special Notes: 

The first time you use this setting, it is best to set all the parameters. However, you don't have to reset them all every time you want to make a change. 

Using -1 in place of any given parameter will default back to the setting saved in the INI file. So you can use -1 for any parameter that you want to remain as it is while you change others. 

You can also stop short of full parameters. If you don't include trailing parameters (for example you leave off <WIDTH>, it will use the settings for those parameters from the existing INI.


/mcicontrol

Allows a player to control sound devices such as cdaudio or mp3s to play when in-game. This command will be further developed in the future to be more user friendly. Until that point, the following are some commands you can use to play audio CD's: Before using any other of these commands, use the following to open up communications: 

/mcicontrol open cdaudio

Opens Communications.

/mcicontrol play cdaudio

To play.

/mcicontrol pause cdaudio

To pause.

/mcicontrol stop cdaudio

To stop.

/mcicontrol step cdaudio

To skip forward.

/mcicontrol back cdaudio

To skip back.

/mcicontrol eject cdaudio

To eject the CD.

Note: Though ejecting itself should not cause any gameplay problems, putting in a new disk may. 

If you have AutoPlay enabled on your computer (which is windows default), it may start your CDaudio program and possibly, switch out of EverQuest, causing EverQuest to likely crash, or at the least may cause a phantom cursor to appear. 

If you have AutoPlay disabled, putting in a disk should not cause any problems. 


/pause

You may now enter pauses in social batches with the /pause command. /pause takes an argument from 1 to 600, with the value being equal to the number of tenths of seconds (i.e. /pause 100 will yield a 10 second pause).

For example, a social consisting of:

/sit off
/cast 1
/pause 100
/sit on ...would cause you to stand up, cast the spell in slot 1, wait 10 seconds after you've STARTED casting the spell, and sit down.

Furthermore, you can also use the /pause command on the same line as another social by separating the commands with a comma. Even though the pause command is specified first, it is executed AFTER the command on the same line.

For example:

/sit off
/pause 100, /cast 1
/sit on

...would have the same effect as the example above. It is important to note that the comma can only be used to separate a /pause command from another, and MUST be specified first on the line.

Pet Commands

/pet as you were returns the pet to neutral, belaying all prior orders.
/pet attack tells the pet to attack the current targeted mob.
/pet attack <target> tells the pet to attack the designated <target>.
/pet back off tells the pet to stop its attack and return to its "/pet guard here" point.
/pet feign allows a Necromancer pet to attempt to Feign Dead (subject to the Necromancer have the relevant AA)
/pet focus tells the pet to focus on current target
/pet follow me tells the pet to follow you.
/pet get ale Ever seen a drunk pet? It's not a mages fault when a pet is naughty!
/pet get lost kills pet.
/pet guard here tells the pet to guard its current location.
/pet guard me tells the pet to attack anyone that attacks it's master, or that it's master attacks.
/pet health report displays the pets health as a percentage.
/pet hold prevents your pet from attacking a mob for any reason until explicitly told by the owner.  Invaluable for raids.
/pet kill <target> tells the pet to attack the designated <target>
/pet notaunt tells the pet to not taunt its attacker.
/pet no cast toggles between casting and non casting
/pet no taunt tells the pet to not taunt its attacker.
/pet report health displays the pets health as a percentage and also lists all current buffs on pet in text form.
/pet sit causes the pet to sit down. 
/pet sit down tells pet to sit down.
/pet stand causes the pet to stand up.
/pet stand up tells pet to stand up.
/pet taunt <on or off> without parameter toggles the taunt on/off, or can state taunt on or taunt off. 
/pet who leader pet says who is their master.

Please Note:  The majority of pets now zone with you.


/microphone & /voice & /vrdelay

You must already have a voice recognition engine, such as Dragon Naturally Speaking, installed on your system, and have the default user trained. You do NOT have to run the engine yourself, the game will do that for you.

Once in EverQuest, bring up the chat bar (hit enter) and type in "/voice". Make sure it gives you the message, "Voice Recognition will be *ON* the next time you run the game..." If it does, then quit all the way out of EverQuest like the message instructs you to do and re run it.

After you have done this, you should get a message in the chat box when you get back in letting you know that Voice Recognition is Enabled. You must turn the Microphone on though using the /microphone command. Voice commands and dictation are ignored when the Microphone is off, and the game starts up with the microphone off. 

More details about the /vrdelay command - This allows the user to set how long EQ will Sleep in the main rendering loop in order to improve voice recognition response. The higher the delay, the lower framerate will be, so it is recommended that the user start with "/vrdelay 1" and go up by one each time until they are happy with the voice recognition response time. Use the lowest number that provides adequate response time.

Note: that you can also dictate into the chat bar once it is up. Below are a list of other voice commands.

Please Note: Seems that none of these commands are valid any longer.  Unsure what commands has replaced them (if any), if you know please email me.

Voice Command (What you say) Action 
Assist  Same as typing "/assist" in chat bar and hitting enter.
Attack Toggles Autoattack on/off, just like "Q" key.
Auto Run Toggles Autorun on/off, just like numlock key.
Camera Toggles through camera modes/angles, just like F9 key.
Computer  Toggles the state of the chat bar (typing mode on/off).
Consider Considers your current target, just like "C" key.
Corpse Same as typing "/corpse" in chat bar.
Delay  Brings up chat bar with "/vrdelay" already typed in.
Delete Line Delete the whole line in the chat bar (if in typing mode).
Down Command Scroll to next chat bar command, just like SHIFT-DOWN ARROW when chat bar is up.
Escape Cancels your target, & goes back one screen, just like ESC key.
Follow Same as typing "/follow" in chat bar.
Guild Brings up chat bar with "/guildsay" already typed in.
Group Brings up chat bar with "/gsay" already typed in.
Hail Hails your current target, just like the "H" key.
Hot One Activates the skill in hotbox 1, just like 1 key.
Hot Two Activates the skill in hotbox 2, just like 2 key.
Hot Three Activates the skill in hotbox 3, just like 3 key.
Hot Four Activates the skill in hotbox 4, just like 4 key.
Hot Five  Activates the skill in hotbox 5, just like 5 key.
Hot Six Activates the skill in hotbox 6, just like 6 key.
Inventory Brings up Inventory screen, just like "I" key.
Location Same as typing "/location" in chat bar.
Pet Attack Same as typing "/pet attack" in chat bar.
Pet Guard Me Same as typing "/pet guard me" in chat bar.
Pet Guard Here Same as typing "/pet guard here" in chat bar.
Pet Health Same as typing "/pet health" in chat bar.
Pet Back Off Same as typing "/pet back off" in chat bar.
Pet Sit Down Same as typing "/pet sit down" in chat bar.
Pet Taunt Same as typing "/pet taunt" in chat bar.
Player One Target your character, just like F1 key.
Player Two Target Party Member 1, like F2 key.
Player Three Target Party Member 2, like F3 key.
Player Four Target Party Member 3, like F4 key.
Player Five Target Party Member 4, like F5 key.
Player Six Target Party Member 5, like F6 key.
Reply Brings up chat bar with "/reply" already typed in, like "R" key.
Say Brings up chat bar with "/say" already typed in.
Shift Hot One Switches to the first hotbox bank.
Shift Hot Two Switches to the second hotbox bank.
Shift Hot Three Switches to the third hotbox bank.
Shift Hot Four Switches to the fourth hotbox bank.
Shift Hot Five Switches to the fifth hotbox bank.
Shift Hot Six Switches to the six hotbox bank.
Slash Brings up the chat bar with a "/" in it, just like "/" key.
Target Me Target your character, just like F1 key.
Target Mob Target Nearest NPC, just like F8 key.
Target Pet Targets your pet, otherwise, just targets you.
Target Player Target Nearest PC, just like F7 key.
Tell Brings up chat bar with "/tell" already typed in, like "T" key.
Time Same as typing "/time" in chat bar.
Up Command Scroll back to previous chat bar command, just like SHIFT-UP ARROW when chat bar is up.
Use Use whatever is at the center of the 3d view, like "U" key (good for opening doors).

 


Emotes

I understand that with emotes you can actually change what is "said" while keeping the animation you want (this works on all emotes), to do this follow the example below:

With a player in your Target Window, typing ...

/dance %T

... will state <Player> grabs hold of <target> and begins to dance.  But, to change the wording use the following:

/dance say gyrates erotically at %T

this will state <Player> gyrates erotically at <target>

/agree <Player> agrees with <target>. <Player> agrees with everyone around him/her.
/amaze Amazed, <Player> gasps at <target>. <Player> is amazed!
/apologize <Player> apologizes to <target> whole heartedly. <Player> apologizes to everyone in the room.
/applaud <Player> applauds <target>'s performance. <Player> gives a round of applause.
/bird <Player> makes a rude gesture.  <Player> makes a rude gesture at <Target>.
/bite <Player> bites <target> on the leg. <Player> looks around for someone to bite!
/bleed <Player> bleeds all over <target>. <Player> bleeds quietly.
/blink <Player> blinks at <target> in disbelief. <Player> blinks in disbelief.
/blush <Player> blushes at <target>. <Player>'s cheeks are burning.
/boggle <Player> boggles at <target>, shaking his/her head, looking confused. <Player> boggles, shaking his/her head, looking confused.
/bonk <Player> bonks <target> on the head. <Player> looks around for someone to bonk!
/bored <Player> informs <target> that he/she is bored. <Player> informs everyone that he/she is bored.
/bounce <Player> bounces excitedly.
/bow <Players> bows to <target>.
/brb <Player> let's <target> know that he/she will be right back. <Player> announces he/she will be right back.
/burp <Player> burps loudly at <target>. <Player> burps loudly.
/bye <Player> waves goodbye to <target>. <Player> waves goodbye to everyone!
/cackle <Player> cackles gleefully at <target>. <Player> cackles gleefully.
/calm <Player> tries to calm down <Player> feels peaceful and calm.
/cheer <Player> cheers.
/chuckle <Player> chuckes. <Player> chuckles at <Target>.
/clap <Player> claps for <target> happily - hurray! <Player> claps his/her hands together - hurray!
/comfort <Player> comforts him. <Player> needs to be comforted.
/congratulate <Player> congratulates <target> on a job well done. <Player> congratulates those around him/her on a job well done.
/cough <Player> coughs at <target>. <Player> coughs.
/cringe <Player> cringes away from <target>. <Player> cringes in terror!
/cry <Player> cries.
/curious <Player> looks at <target> curiously. <Player> looks around him/her curiously.
/dance <Player> grabs hold of <target> and begins to dance. <Player> stands on his/her tip-toes and does a dance of joy!
/drool <Player> drools all over <target>. <Player> drools - something must have him excited!
/duck <Player> ducks behind <target>. <Player> ducks.
/eye <Player> raises an eyebrow at <target>. <Player> raises an eyebrow inquiringly.
/fidget <Player> fidgets.
/flex <Player> flexes at <target>. <Player> flexes his/her muscles proudly.
/flip <Player> makes a rude gesture.  <Player> makes a rude gesture at <Target>.
/frown <Player> frowns.  <Player> frowns at <Target>.
/gasp <Player> gasps at <target> in astonishment. <Player> gasps in astonishment.
/gesture <Player> makes a rude gesture.  <Player> makes a rude gesture at <Target>.
/giggle <Player> giggles at <target>. <Player> giggles.
/glare <Player> glares icily at <target>. <Player> glares at nothing in particular.
/grin <Player> grins evilly at <target>. <Player> grins evilly.
/groan <Player> groans at the sight of <target>. <Player> groans loudly.
/grovel <Player> grovels in the dirt before <target>. <Player> grovels in the dirt.
/happy <Player> is happy with <target>. <Player> is sooo happy.
/hug <Player> hugs <Target>.
/hungry <Player> let's <target> know that he/she needs food, badly. <Player> needs food, badly.
/introduce <Player> introduces <target> to you. Welcome! <Player> introduces himself/herself. Hi there!
/jk <Player> let's <target> know that he/she was JUST KIDDING! <Player> was JUST KIDDING!
/kiss <Player> kisses <Target>.
/kneel <Player> kneels before <target> in humility and reverence. <Player> feels righteous, and maybe a little foolish.
/laugh <Player> laughs.  <Player> laughs at <Target>.
/lost <Player> let's <target> know that he/she is lost! <Player> lets everyone know he/she is lost!
/massage <Player> gently massages <target>'s shoulders. <Player> looks around for someone to massage.
/moan <Player> moans at <target>. <Player> starts to moan.
/mourn <Player> holds his/her head down and mourns the loss of <target>. <Player> holds his/her head down and mourns the loss of the dead.
/nod <Player> nods.
/nudge <Player> nudges <target>.
/panic <Player> screams in panic.
/pat <Player> pats <target> on the back.  <Player> pats himself/herself on the back.
/peer <Player> peers at <target>, looking him/her up and down. <Player> peers around intently.
/plead <Player> pleads with <target> desperately. <Player> pleads with everyone around him/her.
/poke <Player> pokes <Target>.
/point <Player> points at <target>. Yeah, you! <Player> points <direction based on sense heading>.
/ponder <Player> ponders <target> - what's going on with <target>? <Player> ponders over matters as they appear at this moment.
/purr <player> purrs at <target> <Player> purrs contentedly.
/puzzle <Player> looks at <target>, unsure of what he/she meant. <Player> looks puzzled.
/raise <Player> looks at <target>, raising his/her hand. <Player> raises his/her hand.
/ready <Player> asks <target> if he/she is ready. <Player> lets everyone know he/she is ready!.
/roar A low rumble emits from deep within <Player>'s as he roars at <target>. A low rumble emits from deep within <Player> and he roars like a lion!
/rofl <Player> roll on the floor laughing.
/rude <Player> makes a rude gesture.  <Player> makes a rude gesture at <Target>.
/salute <Player> snaps to attention, saluting <target> briskly. <Player> salutes the gods in admiration of the amazing world around him/her!
/shiver <Player> shivers at the thought of messing with <target>. Brrrrrrrrr. <Player> shivers.
/shrug <Player> shrugs at <target>. <Player> shrugs unknowingly.
/sigh <Player> sighs at <target>. <Player> sighs, clearly disappointed.
/smack <player> smacks <target>. <Player> smacks him/herself on the forehead.
/smirk <Player> smirks mischievously at <target>. <Player> smirks mischievously.
/snarl <Player> snarls meanly at <target>. <Player> grizzle's his/her teeth and looks mean.
/snicker <Player> snickers softly at <target>. <Player> snickers softly.
/stare <Player> stares dreamily at <target>, completely lost in his/her eyes. <Player> stares at the sky.
/tap <Player> taps his/her feet as he looks at <target> impatiently. <Player> taps his feet, impatiently.
/tease <Player> teases <target> mercilessly. <Player> looks around, trying to find someone to tease.
/thank <Player> thanks <target> heartily. <Player> thanks everyone!
/thirsty <Player> let's <target> know that he/she needs drink, badly. <Player> needs drink, badly!
/veto <Player> veto's <target>'s idea! <Player> veto's that idea.
/wave <Player> waves at <target>.
/welcome Welcome <target>! <Player> is glad you could make it! <Player> is here!
/whine <Player> whines pitifully at <target>. <Player> whines pitifully.
/whistle <Player> whistles at <target> appreciatively. Whistling, <Player> shows his appreciation.
/yawn <Player> yawns rudely in <target>'s face. <Player> opens his/her mouth wide and yawns.

 


GM and Guide Command List

A selection of GM and Guide commands.  Obviously I am unable to test/verify these, but they should give you an insight into their "powers".

/ability GM/Guide Command (unknown)
/becomenpc [model #] [gender] [skin #] [face #] [height # value] GM / Senior Guide Command. This allows the GM or his target to 'become' a specific NPC, as designated by number. The other numbers customize the model. Available to Senior Guides and above.
/broadcast GM / Senior Guide Command. Allows GM/Guide to send message to all zones and/or all servers. Available to Senior Guides and above.
/buff (level) GM Command. Allows GM to set a target player or NPC's level. No. GMs won't do this for you. Don't even ask.
/clearfaction GM Command. Apparently this is how a GM can clear a player's factions back to the base level. Can only be done by very very very senior GMs, so don't even ask for it.
/col GM Command. A toggle that controls whether or not the GM can pass through solid objects like doors and walls.
/coor (X) (Y) (Z) GM Command. Actually, the old form of GOTO.
/create (item number) GM Command. Allows the GM to create an item by it's specific number. Only really really high level GMs can do this, so don't even ask.
/debug  GM command. Internal debugging command. (Makes NPCs report their debug status).
/expgive GM Command (assume this allows GMs to give Experience to players in reward for quests or as restorations.)
/expset GM Command (assume this allows GMs to set a players total experience to a specific number.)
/eyes (character name) Allows the GM to "see" through a specified character's eyes - just like the bind sight spell, but undetectable. /eyes with no argument resets the GM's vision to normal.
/find (name) GM/Guide Command. This allows GM/Guide to locate aplayer or corpse anywhere within the zone.
/fly GM Command. Allows GMs to move on all three axes. Up and down are controlled by the Insert and Delete keys respectively.
/freeze  GM Command. Allows the GM to "freeze" a character - immobilizing them.
/gm (name) GM Command. Allows the GM to toggle a GM flag for targeted player on or off. If no name is specified, it affects the GM.
/gold (number) GM Command. Allows the GM to create the amount of gold specified. Since only really high level GMs can do this, it should be obvious that they won't do it for you.
/goto (name) GM/Guide Command. Allows instant transport to named player or location.
/granttitle (title) GM Command. Allows GM to grant a title to the targeted player.
/harmful GM Command. Restores targeted player's ability to harm things. Reverse's the /harmless command.
/harmless GM Command. Renders targeted player harmless. They cannot harm anything until they've been restored by the /harmful command.
/heading (0-512) GM Command. Sets the direct heading of the GM by degree. 0 = North, 128 = West, 256 = South and 384 = East.
/height [#]  GM / Senior Guide Command. This allows GMs/Guides to adjust the height of themselves or Players, with a range of 0-96, although setting it too high can cause corruption in the playerfile. Available to Senior Guides and above.
/hideme GM/Guide Command. This makes GM/Guide invisible and not appear on /who lists.
/hout (1-24) GM Command. Sets the time of day on the GMs computer.
/kill GM/Guide Command. This allows a Guide to kill any NPC target instantly, leaving no corpse. Senior Guides and above can use this command to kill players, as well.
/lastname (name) GM / Senior Guide Command. Used to grant or change surnames to 20+ level players. Available to Senior Guides and above.
/leader  GM Command. Makes targeted player the leader of the guild they are in.
/name (name) [b] GM / Senior Guide Command. Used to change name of targeted player to something more acceptable. Using the [b] flag also submits the old name into the "Bad Names" database. Available to Senior Guides and above.
/permakill  GM Command. Permanently kills creatures, replacing them with first level 1 hp human models. Usually only done when the creature is buggy. Only super-senior GMs can do this.
/pkill GM Command. Sets targeted player's PVP flag to +PVP - they are now a Playerkiller. Only super-senior GMs can do this.
/private GM/Guide Command. This is the GM's private com Channel. Abbreviated /p.
/quest  GM/Guide Command (unknown)
/repop GM Command. Insta-kills all monsters in the zone, then respawns the whole zone.
/run (1-6)  GM Command. Allows a GM to set their own running speed. /run with no number resets to default.
/searchcorpse [playername] GM/Guide Command (abbreviated /sea or /search) - Checks all zones to see if the specified player has a corpse there, and if so, reports the zone and corpse name (such as playername's corpse0).
/servers GM/Guide Command - this returns a status of all zones that are currently up.
/silence GM Command. Targeted player can no longer communicate via ANY channel. Must be reversed with /unsilence.
/skill GM+ command - (unknown)
/snoop GM Command. Allows GM to eavesdrop on all of targeted player's communication channels. GM can stop snooping by using /snoop.
/spell (number) GM Command. Allows GM to cast any spell they desire - they just have to know the spell number.
/stat GM Command. Display's the GM's own skill numbers.
/summon (name) GM/Guide Command - This allows GM/Guide to summon a player directly to them.
/torch (1-200) GM Command. Allows GM to create an invisible light source with a radius equal to the specified number in feet.
/unfreeze  GM Command. Allows the GM to release a character from being "frozen."
/unpkill GM Command. Sets targeted player's PVP flag to -PVP. They can no longer kill other players. Only Senior GMs can do this, so don't even bother asking. Now you *might* be able to quest for it...
/unsilence GM Command. Targeted player is restored to full communication status. Reverses the /silence command.
/unsnoop GM command. Ends a /snoop session.
/wipe (name) Allows the GM to delete all cash and equipment on targeted character, including their bank account. Only Senior GMs can do this - so be careful who you annoy...
/zone GM/Guide Command - This insta-teleports GM/Guide to specified zone, at the "safe point" of the zone.

 


 

Enabling and Disabling Windows

Each window in full screen mode can be enabled or disabled for viewing by engaging the customizable hot-key combination for that feature and window.  Please Note: Generally pressing escape (Esc Key) will close a window.

The defaults are:

ALT + B

Buff/Spell Effects Window

ALT + C

Chat Window

ALT + D

Compass window

ALT + E

Bard song box

ALT + F

Friends window

ALT + G

Guild management tool window

ALT + H

Hotbox Window.  Shift +1 to Shift + 0 switch between each of the 10 Hotbox windows.

ALT + I Loads the Trader Window in the Bazaar.

ALT + J

Journal window

ALT + K

mp3 player window

ALT + L

Lock down window position

ALT + M

Menu Window

ALT + N

Storyline window

ALT + O

Options window

ALT + P

Party (Group) Window

ALT + Q

OoW Task System Window

ALT + R

Raid window

ALT + S

Spell Gem Window

ALT + T

Target Window

ALT + U

Tribute Window

ALT + V

LDoN statistics window

ALT + Y

Self-Status Window

ALT + Z

GoD expedition window

ALT + 1 (2, 3, 4, 5, 6, 7, 8, 9)

Casts spells in appropriate spell gem slot (9 is only if you have OoW)

ALT + F1

Pet window

CTRL + B

Opens spell book

CTRL + I

Invites targeted player into group

CTRL + F

Does a find in zone

CTRL + S

Camps your character (only if sitting)

CTRL + W

Does a /who

CTRL + X Camps you to the character select screen. Will not work if you are sitting on a mount.

CTRL + V

OoW Voice Macro's

CTRL + 1 (2, 3, 4, 5, 6, 7, 8)

Performs the appropriate combat ability corresponding to the Combat Ability window

SHIFT + P Opens the Potion Belt Window (requires DoN)

SHIFT + T

OoW Player Title Selection Window

Backspace

Map window

B Opens the Bandolier Windows (requires DoN)

I

Inventory window

L

Leadership (Group & Raid) window

M Opens the Map (& Atlas) window (requires DoN)
P Opens up the in game customer service window, allows you to make petition as well as search for common problems (like the /petition command).